Strategic Creative Director · Brand Systems for Technical Products · Los Angeles & San Francisco

Andrew Mundi

Not many Creative Directors have jumped out of planes and shipped Sega games. I build brands that keep working after I hand them over — from the Dolby logo to the interface that became Microsoft's UltimateTV.

200+
Learning Modules Delivered
9
Global Brands
40+
Creatives Directed

BRANDS I'VE WORKED WITH

DolbySegaMicrosoft VisaGuitar CenterFedEx MarriottAT&TCharles Schwab

My Work

Projects that
move people

Brand strategy, motion, digital, interactive, and eLearning — integrated creative across every medium and scale.

Four Fires Burn stamp logo
CREATIVE DIRECTIONBRAND STRATEGY

Four Fires Burn

Creative direction and hands-on execution for an LA global-fusion band — brand and release strategy, photography, illustration, identity, stage design, and website. One idea repeated at every scale.

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Dolby logo
BRAND IDENTITYDESIGN SYSTEM

Dolby Brand System

Owned the global Dolby brand across print, digital, trade show, and experiential: refreshed the iconic logo, built the marketing toolkit hundreds of licensees worldwide used to stay on-brand, and directed 5–10 designers and 5–15 freelancers. The system outlived my tenure by fourteen years.

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Guitar Center eLearning product module
CONTENT ENGINEE-LEARNING

Guitar Center

Built a reusable content engine (Flash, XML, JavaScript) that grew eLearning production from 3 modules a year to 200+ — at zero cost per seat, no outside vendors, and no added headcount.

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Early 3D model of Sonic the Hedgehog
ANIMATIONDESIGN

Sega of America

Designed and animated on Die Hard Arcade (Kiosk); built one of the earliest 3D models of Sonic; supported NFL '97 and prototyped concepts alongside Hirokazu Yasuhara and the STI team.

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Excite@Home interactive TV interface
UI/UX DESIGNINTERACTIVE

Excite@Home

Designed the interactive cable set-top box interface for AT&T. When we presented at CES, Microsoft bought the concept from AT&T to build what became UltimateTV, one of the first interactive television platforms in history. Right place, right vision, right team.

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About

Integrated Strategy.
Every Medium.

Andrew Mundi on the Southern California coast

Integrated creative strategist and multidiscipline designer across entertainment, gaming, technology, and global brands. ArtCenter honors graduate. 82nd Airborne veteran.

Based in Southern California and open to relocation for the right role, including the Bay Area — on-site, hybrid, or remote.

I speak both languages — design vision and technical execution — so I can bridge art and engineering teams and ship work that holds up. What breaks on big projects is rarely the craft; it's the seams between disciplines. That's the work I do.

I learned to draw from Burne Hogarth and to build from the masters at Sega — and I've spent a decade teaching it forward as adjunct faculty at SFSU.

· Integrated Strategy      · Creative Direction      · Brand Development      · Art Direction
· Motion & Interactive      · UI/UX & Game Design      · eLearning & Video      · Team Leadership

How I see it.

Most creative problems aren't creative problems — they're relationship problems. I look beyond the deliverables to the relationships between them.

Brand ↔ Aesthetics (Expression)

Strategy ↔ Engineering (Systems)

Aesthetics ↔ Strategy (Vision)

Brand ↔ Engineering (Architecture)

Strategy ↔ Brand (Identity)

Aesthetics ↔ Engineering (Integration)

My job is to strengthen those relationships and build systems that continue creating value long after launch. I built that kind of system at Guitar Center in 2010, out of XML and Flash, so a team could ship without me.

The tools have changed. The relationships haven't.

Diagram of six relationships connecting Brand, Strategy, Aesthetics, and Engineering: Expression, Identity, Vision, Architecture, Integration, and Systems.

Experience

Work that
outlasts the launch

From Dolby's global brand system to a full brand build for a working band.
— a career built on bold creative and disciplined execution across every medium.

Download Resume →
Experience
Founder / Principal2025–Present
Mundi Design (independent practice)

Four Fires Burn — full brand build for a professional band: strategy, identity system, photography, video, website, and EPK. Replenishing Love to Heal Trauma — pro bono editorial design for a group therapy program in Ventura County.

Career Pause — Family Caregiver2018–2025
Full-time

Stepped away from staff roles to provide full-time care for a parent through cancer treatment.

Senior Art Director2015–2018
Human Health Organization

Led design across digital products, UI/UX systems, and brand campaigns for a patent-prototyping think tank founded by James Cameron. Designed packaging and labels for test-market products and took creative through Medical-Legal-Regulatory (MLR) review.

eLearning Art Director2010–2014
Guitar Center

Built a reusable content engine (Flash, XML, JavaScript) that grew eLearning production from 3 modules a year to 200+, at zero cost per seat, with no outside vendors and no added headcount.

Brand Manager2003–2005
Dolby Laboratories

Owned the global Dolby brand: created the marketing toolkit hundreds of licensees worldwide used to stay on-brand, refreshed the iconic logo, and directed 5–10 designers and 5–15 freelancers across print, digital, trade show, and experiential. The system outlived my tenure by 14 years.

Senior Designer2000–2003
Design One

Integrated brand, interactive, and point-of-purchase work for Charles Schwab, Wells Fargo, Visa, KMV, and Dolby across broadcast, digital, and print. (Dolby liked it enough to hire me to run their brand.)

Earlier Career
Senior Interface Designer
Excite@Home

Interface and motion for a broadband interactive-TV set-top box. Shown at CES; Microsoft acquired the project to build UltimateTV.

Interactive Designer
Online Focus

Websites for FedEx, Marriott and its brands, and early dot-com startups.

Creative Director
Setka Special Effects

Directed a 15-person team producing video, 3D animation, and effects for entertainment clients.

Designer / Animator
Sega of America — Sega Technical Institute

Designed and animated on Die Hard Arcade (Kiosk); built one of the earliest 3D models of Sonic; prototyped concepts alongside Hirokazu Yasuhara and the STI team.

Freelance

Lynda.com, Plaxo, Sonic Blue, Razorfish, MetaDesign.

Teaching & Speaking
Adjunct Faculty10 years
San Francisco State University

Created and taught three levels of Design Principles and three levels of Photoshop, plus an award-winning Internet curriculum; ran a mentorship program.

Conference Speaker
Seybold, CNET Builders & Industry Events — Boston, San Francisco, New Orleans

Taught design principles, Flash, and Photoshop to rooms of 20–500 at conferences worldwide. Also lectured private classes for Lynda Weinman, before Lynda.com existed.

Education & Service
BFA in Illustration — Honors
ArtCenter College of Design, Pasadena

Studied figure drawing and anatomy under Burne Hogarth (Tarzan; co-founder, School of Visual Arts).

82nd Airborne Division
United States Army

Paratrooper, Air Defense Artillery, Medic.

Tools

Photoshop · Illustrator · After Effects · Premiere Pro · Animate · Figma · Keynote · PowerPoint · Final Cut Pro · Pro Tools · Claude Code · HTML / CSS / JavaScript · Python · Unity / C#

Selected Clients

· Entertainment / Tech: Sega, Sonic Blue, Plaxo, Lynda.com, KMV

· Consumer / Brand: FedEx, Marriott, Guitar Center

· Financial: Visa, Wells Fargo, Charles Schwab

· Agencies (freelance): Razorfish, MetaDesign

Southern California beach boardwalk at sunset

Say Hello

Let's make something
beautiful together

Whether you've got a brief, a role, or just a spark of an idea — I'd love to hear about it.