Founder / Principal1996–Present
Mundi Design
Freelance, commissions, and consulting run alongside every staff role — brand, digital, motion, and interactive work for clients including Lynda.com, Plaxo, Sonic Blue, Razorfish, and MetaDesign.
Senior Art Director2015–2018
Human Health Organization
Led design across digital products, UI/UX systems, and brand campaigns for a patent-prototyping think tank founded by James Cameron.
eLearning Art Director2010–2014
Guitar Center
Built a reusable content engine (Flash, XML, JavaScript) that grew eLearning production from 3 modules a year to 200+.
Brand Manager2003–2005
Dolby Laboratories
Owned the global Dolby brand: created the marketing toolkit hundreds of licensees worldwide used to stay on-brand, refreshed the iconic logo, and directed 5–10 designers and 5–15 freelancers across print, digital, trade show, and experiential.
Senior Designer2000–2003
Design One
Integrated brand and interactive work for Charles Schwab, Visa, KMV, and Dolby across broadcast, digital, and print. (Dolby liked it enough to hire me to run their brand.)
Senior Interface Designer1998–2000
Excite@Home
Designed the interface and motion for a broadband set-top box — interactive TV before the category existed. Shown at CES; Microsoft acquired the project to build UltimateTV.
Interactive Designer1998
Online Focus
Designed websites for FedEx, Marriott and its brands, and a range of early dot-com startups.
Creative Director1997–1998
Setka Special Effects
Directed a 15-person team producing video, 3D animation, and effects for entertainment clients — my first creative director role.
Designer / Animator1995–1997
Sega of America — Sega Technical Institute
Designed and animated on Die Hard Arcade (Kiosk); built one of the earliest 3D models of Sonic; supported NFL '97 and prototyped concepts alongside Hirokazu Yasuhara and the STI team.